public abstract class Chat
extends java.lang.Object
| Constructor and Description |
|---|
Chat(Permission perms) |
| Modifier and Type | Method and Description |
|---|---|
abstract boolean |
getGroupInfoBoolean(java.lang.String world,
java.lang.String group,
java.lang.String node,
boolean defaultValue)
Get a groups informational node (Boolean) value
获取一个组的信息节点值(布尔值)
|
boolean |
getGroupInfoBoolean(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
boolean defaultValue)
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值)
|
abstract double |
getGroupInfoDouble(java.lang.String world,
java.lang.String group,
java.lang.String node,
double defaultValue)
Get a groups informational node (Double) value
获取一个组的信息节点值(双浮点数)
|
double |
getGroupInfoDouble(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
double defaultValue)
Get a groups informational node (Double) value
获取一个组的信息节点值(双浮点数)
|
abstract int |
getGroupInfoInteger(java.lang.String world,
java.lang.String group,
java.lang.String node,
int defaultValue)
Get a groups informational node (Integer) value
获取一个组的信息节点值(整数)
|
int |
getGroupInfoInteger(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
int defaultValue)
Get a groups informational node (Integer) value
获取一个组的信息节点值(整数)
|
abstract java.lang.String |
getGroupInfoString(java.lang.String world,
java.lang.String group,
java.lang.String node,
java.lang.String defaultValue)
Get a groups informational node (String) value
获取组信息节点值(字符串)
|
java.lang.String |
getGroupInfoString(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
java.lang.String defaultValue)
Set a players informational node (String) value
设置玩家的信息节点值(字符串)
|
abstract java.lang.String |
getGroupPrefix(java.lang.String world,
java.lang.String group)
Get group prefix
获取组前缀
|
java.lang.String |
getGroupPrefix(org.bukkit.World world,
java.lang.String group)
Get group prefix
获取组前缀
|
java.lang.String[] |
getGroups()
Returns a list of all known groups
返回所有存在组列表
|
abstract java.lang.String |
getGroupSuffix(java.lang.String world,
java.lang.String group)
Get group suffix
获取组后缀
|
java.lang.String |
getGroupSuffix(org.bukkit.World world,
java.lang.String group)
Get group suffix
获取组后缀
|
abstract java.lang.String |
getName()
Gets name of permission method
获取权限方法名
|
java.lang.String[] |
getPlayerGroups(org.bukkit.entity.Player player)
Gets the list of groups that this player has
获取一个玩家所在组的列表
|
java.lang.String[] |
getPlayerGroups(java.lang.String world,
org.bukkit.OfflinePlayer player)
Gets the list of groups that this player has
获取一个玩家所在组的列表
|
java.lang.String[] |
getPlayerGroups(java.lang.String world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerGroups(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerGroups(String, OfflinePlayer) 替代
Gets the list of groups that this player has
获取一个玩家所在组的列表 |
java.lang.String[] |
getPlayerGroups(org.bukkit.World world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerGroups(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerGroups(String, OfflinePlayer) 替代
Gets the list of groups that this player has
获取一个玩家所在组的列表 |
boolean |
getPlayerInfoBoolean(org.bukkit.entity.Player player,
java.lang.String node,
boolean defaultValue)
Get a players informational node (Boolean) value
获取一个玩家的信息节点值(布尔值)
|
boolean |
getPlayerInfoBoolean(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
boolean defaultValue)
Get a players informational node (Boolean) value
获取一个玩家的信息节点值(布尔值)
|
abstract boolean |
getPlayerInfoBoolean(java.lang.String world,
java.lang.String player,
java.lang.String node,
boolean defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代
Get a players informational node (Boolean) value
获取一个玩家的信息节点值(布尔值) |
boolean |
getPlayerInfoBoolean(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
boolean defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代.
Get a players informational node (Boolean) value
获取一个玩家的信息节点值(布尔值) |
double |
getPlayerInfoDouble(org.bukkit.entity.Player player,
java.lang.String node,
double defaultValue)
Get a players informational node (Double) value
获取一个玩家的信息节点值(双浮点数)
|
double |
getPlayerInfoDouble(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
double defaultValue)
Get a players informational node (Double) value
获取一个玩家的信息节点值(双浮点数)
|
abstract double |
getPlayerInfoDouble(java.lang.String world,
java.lang.String player,
java.lang.String node,
double defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoDouble(String, OfflinePlayer, String, double) 替代.
Get a players informational node (Double) value
获取一个玩家的信息节点值(双浮点数) |
double |
getPlayerInfoDouble(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
double defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoDouble(String, OfflinePlayer, String, double) instead
从 VaultAPI 1.4 起使用 {getPlayerInfoDouble(String, OfflinePlayer, String, double) 替代.
Get a players informational node (Double) value
获取一个玩家的信息节点值(双浮点数) |
int |
getPlayerInfoInteger(org.bukkit.entity.Player player,
java.lang.String node,
int defaultValue)
Get a players informational node (Integer) value
获取一个玩家的信息节点值(整数)
|
int |
getPlayerInfoInteger(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
int defaultValue)
Get a players informational node (Integer) value
获取一个玩家的信息节点值(整数)
|
abstract int |
getPlayerInfoInteger(java.lang.String world,
java.lang.String player,
java.lang.String node,
int defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoInteger(String, OfflinePlayer, String, int) 替代
Get a players informational node (Integer) value
获取一个玩家的信息节点值(整数) |
int |
getPlayerInfoInteger(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
int defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoInteger(String, OfflinePlayer, String, int) 替代
Get a players informational node (Integer) value
获取一个玩家的信息节点值(整数) |
java.lang.String |
getPlayerInfoString(org.bukkit.entity.Player player,
java.lang.String node,
java.lang.String defaultValue)
Get a players informational node (String) value
获取玩家信息节点值(字符串)
|
java.lang.String |
getPlayerInfoString(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
java.lang.String defaultValue)
Get a players informational node (String) value
获取玩家信息节点值(字符串)
|
abstract java.lang.String |
getPlayerInfoString(java.lang.String world,
java.lang.String player,
java.lang.String node,
java.lang.String defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoString(String, OfflinePlayer, String, String) 替代
Get a players informational node (String) value
获取玩家信息节点值(字符串) |
java.lang.String |
getPlayerInfoString(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
java.lang.String defaultValue)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoString(String, OfflinePlayer, String, String) 替代
Get a players informational node (String) value
获取玩家信息节点值(字符串) |
java.lang.String |
getPlayerPrefix(org.bukkit.entity.Player player)
Get players prefix from the world they are currently in.
|
java.lang.String |
getPlayerPrefix(java.lang.String world,
org.bukkit.OfflinePlayer player)
Get a players prefix in the given world
获得玩家在给定世界的前缀
Use NULL for world if requesting a global prefix
如果要获取全局前缀则将world设为null即可.
|
abstract java.lang.String |
getPlayerPrefix(java.lang.String world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerPrefix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerPrefix(String, OfflinePlayer) 来代替.
Get players prefix
获得玩家的前缀 |
java.lang.String |
getPlayerPrefix(org.bukkit.World world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerPrefix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerPrefix(String, OfflinePlayer) 替代.
Get players prefix
获取玩家前缀 |
java.lang.String |
getPlayerSuffix(org.bukkit.entity.Player player)
Get players suffix in the world they are currently in.
|
java.lang.String |
getPlayerSuffix(java.lang.String world,
org.bukkit.OfflinePlayer player)
Get players suffix in the specified world.
|
abstract java.lang.String |
getPlayerSuffix(java.lang.String world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerSuffix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerSuffix(String, OfflinePlayer) 替代.
Get players suffix
获取玩家后缀 |
java.lang.String |
getPlayerSuffix(org.bukkit.World world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPlayerSuffix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerSuffix(String, OfflinePlayer) 代替.
Get players suffix
获取玩家后缀 |
java.lang.String |
getPrimaryGroup(org.bukkit.entity.Player player)
Get players primary group
获取玩家的主组
|
java.lang.String |
getPrimaryGroup(java.lang.String world,
org.bukkit.OfflinePlayer player)
Gets players primary group
获取玩家的主组
|
java.lang.String |
getPrimaryGroup(java.lang.String world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPrimaryGroup(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPrimaryGroup(String, OfflinePlayer) 替代
Gets players primary group
获取玩家的主组 |
java.lang.String |
getPrimaryGroup(org.bukkit.World world,
java.lang.String player)
Deprecated.
As of VaultAPI 1.4 use {
getPrimaryGroup(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPrimaryGroup(String, OfflinePlayer) 替代
Gets players primary group
获取玩家的主组 |
abstract boolean |
isEnabled()
Checks if permission method is enabled.
|
boolean |
playerInGroup(org.bukkit.entity.Player player,
java.lang.String group)
Check if player is member of a group.
|
boolean |
playerInGroup(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String group)
Check if player is member of a group.
|
boolean |
playerInGroup(java.lang.String world,
java.lang.String player,
java.lang.String group)
Deprecated.
As of VaultAPI 1.4 use {
playerInGroup(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {playerInGroup(String, OfflinePlayer, String) 替代
Check if player is member of a group.
检查玩家是否在一个组内 |
boolean |
playerInGroup(org.bukkit.World world,
java.lang.String player,
java.lang.String group)
Deprecated.
As of VaultAPI 1.4 use {
playerInGroup(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {playerInGroup(String, OfflinePlayer, String) 替代
Check if player is member of a group.
检查玩家是否在一个组内 |
abstract void |
setGroupInfoBoolean(java.lang.String world,
java.lang.String group,
java.lang.String node,
boolean value)
Set a groups informational node (Boolean) value
设置一个组的信息节点值(布尔值)
|
void |
setGroupInfoBoolean(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
boolean value)
Set a players informational node (Boolean) value
设置一个组的信息节点值(布尔值)
|
abstract void |
setGroupInfoDouble(java.lang.String world,
java.lang.String group,
java.lang.String node,
double value)
Set a groups informational node (Double) value
获取一个组的信息节点值(双浮点数)
|
void |
setGroupInfoDouble(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
double value)
Set a groups informational node (Double) value
获取一个组的信息节点值(双浮点数)
|
abstract void |
setGroupInfoInteger(java.lang.String world,
java.lang.String group,
java.lang.String node,
int value)
Set a groups informational node (Integer) value
设置一个组的信息节点值(整数)
|
void |
setGroupInfoInteger(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
int value)
Set a groups informational node (Integer) value
设置一个组的信息节点值(整数)
|
abstract void |
setGroupInfoString(java.lang.String world,
java.lang.String group,
java.lang.String node,
java.lang.String value)
Set a groups informational node (String) value
设置组信息节点值(字符串)
|
void |
setGroupInfoString(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
java.lang.String value)
Set a groups informational node (String) value
设置组信息节点值(字符串)
|
abstract void |
setGroupPrefix(java.lang.String world,
java.lang.String group,
java.lang.String prefix)
Set group prefix
设置组前缀
|
void |
setGroupPrefix(org.bukkit.World world,
java.lang.String group,
java.lang.String prefix)
Set group prefix
设置组前缀
|
abstract void |
setGroupSuffix(java.lang.String world,
java.lang.String group,
java.lang.String suffix)
Set group suffix
设置组后缀
|
void |
setGroupSuffix(org.bukkit.World world,
java.lang.String group,
java.lang.String suffix)
Set group suffix
设置组后缀
|
void |
setPlayerInfoBoolean(org.bukkit.entity.Player player,
java.lang.String node,
boolean value)
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值)
|
void |
setPlayerInfoBoolean(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
boolean value)
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值)
|
abstract void |
setPlayerInfoBoolean(java.lang.String world,
java.lang.String player,
java.lang.String node,
boolean value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值) |
void |
setPlayerInfoBoolean(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
boolean value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值) |
void |
setPlayerInfoDouble(org.bukkit.entity.Player player,
java.lang.String node,
double value)
Set a players informational node (Double) value
设置一个玩家的信息节点值(双浮点数)
|
void |
setPlayerInfoDouble(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
double value)
Set a players informational node (Double) value
设置一个玩家的信息节点值(双浮点数)
|
abstract void |
setPlayerInfoDouble(java.lang.String world,
java.lang.String player,
java.lang.String node,
double value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoDouble(String, OfflinePlayer, String, double) 替代
Set a players informational node (Double) value
设置一个玩家的信息节点值(双浮点数) |
void |
setPlayerInfoDouble(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
double value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoDouble(String, OfflinePlayer, String, double) 替代.
Set a players informational node (Double) value
设置一个玩家的信息节点值(双浮点数) |
void |
setPlayerInfoInteger(org.bukkit.entity.Player player,
java.lang.String node,
int value)
Set a players informational node (Integer) value
设置一个玩家的信息节点值(整数)
|
void |
setPlayerInfoInteger(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
int value)
Set a players informational node (Integer) value
设置一个玩家的信息节点值(整数)
|
abstract void |
setPlayerInfoInteger(java.lang.String world,
java.lang.String player,
java.lang.String node,
int value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoInteger(String, OfflinePlayer, String, int) 替代.
Set a players informational node (Integer) value
设置一个玩家的信息节点值(整数) |
void |
setPlayerInfoInteger(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
int value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoInteger(String, OfflinePlayer, String, int) 替代.
Set a players informational node (Integer) value
设置一个玩家的信息节点值(整数) |
void |
setPlayerInfoString(org.bukkit.entity.Player player,
java.lang.String node,
java.lang.String value)
Set a players informational node (String) value
设置玩家信息节点值(字符串)
|
void |
setPlayerInfoString(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
java.lang.String value)
Set a players informational node (String) value
设置玩家信息节点值(字符串)
|
abstract void |
setPlayerInfoString(java.lang.String world,
java.lang.String player,
java.lang.String node,
java.lang.String value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoString(String, OfflinePlayer, String, String) 替代
Set a players informational node (String) value
设置玩家信息节点值(字符串) |
void |
setPlayerInfoString(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
java.lang.String value)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoString(String, OfflinePlayer, String, String) 替代
Set a players informational node (String) value
设置玩家信息节点值(字符串) |
void |
setPlayerPrefix(org.bukkit.entity.Player player,
java.lang.String prefix)
Set players prefix in the world they are currently in.
|
void |
setPlayerPrefix(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String prefix)
设置玩家在给定世界的前缀.
|
abstract void |
setPlayerPrefix(java.lang.String world,
java.lang.String player,
java.lang.String prefix)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerPrefix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerPrefix(String, OfflinePlayer, String) 替代.
Set players prefix
设置玩家前缀 |
void |
setPlayerPrefix(org.bukkit.World world,
java.lang.String player,
java.lang.String prefix)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerPrefix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerPrefix(String, OfflinePlayer, String) 替代.
Set players prefix in the given world.
设置玩家在指定世界的前缀 |
void |
setPlayerSuffix(org.bukkit.entity.Player player,
java.lang.String suffix)
Set players suffix in the world they currently occupy.
|
void |
setPlayerSuffix(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String suffix)
Set players suffix for the world specified
设置玩家在指定世界的后缀
|
abstract void |
setPlayerSuffix(java.lang.String world,
java.lang.String player,
java.lang.String suffix)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerSuffix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerSuffix(String, OfflinePlayer, String) 替代.
Set players suffix
获取玩家后缀 |
void |
setPlayerSuffix(org.bukkit.World world,
java.lang.String player,
java.lang.String suffix)
Deprecated.
As of VaultAPI 1.4 use {
setPlayerSuffix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerSuffix(String, OfflinePlayer, String) 替代.
Set players suffix
获取玩家后缀 |
public Chat(Permission perms)
public abstract java.lang.String getName()
public abstract boolean isEnabled()
@Deprecated
public abstract java.lang.String getPlayerPrefix(java.lang.String world,
java.lang.String player)
getPlayerPrefix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerPrefix(String, OfflinePlayer) 来代替.
Get players prefix
获得玩家的前缀world - World name
世界名player - Player name
玩家名public java.lang.String getPlayerPrefix(java.lang.String world,
org.bukkit.OfflinePlayer player)
world - World name
世界名player - OfflinePlayer
玩家@Deprecated
public java.lang.String getPlayerPrefix(org.bukkit.World world,
java.lang.String player)
getPlayerPrefix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerPrefix(String, OfflinePlayer) 替代.
Get players prefix
获取玩家前缀world - World Object
世界对象player - Player name
玩家名public java.lang.String getPlayerPrefix(org.bukkit.entity.Player player)
player - Player Object
玩家对象@Deprecated
public abstract void setPlayerPrefix(java.lang.String world,
java.lang.String player,
java.lang.String prefix)
setPlayerPrefix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerPrefix(String, OfflinePlayer, String) 替代.
Set players prefix
设置玩家前缀world - World name
世界名player - Player name
玩家名prefix - Prefix
前缀public void setPlayerPrefix(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String prefix)
world - World name
世界名player - OfflinePlayer
玩家prefix - Prefix
前缀@Deprecated
public void setPlayerPrefix(org.bukkit.World world,
java.lang.String player,
java.lang.String prefix)
setPlayerPrefix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerPrefix(String, OfflinePlayer, String) 替代.
Set players prefix in the given world.
设置玩家在指定世界的前缀world - World Object
世界对象player - Player name
玩家名prefix - Prefix
前缀public void setPlayerPrefix(org.bukkit.entity.Player player,
java.lang.String prefix)
player - Player Object
玩家对象prefix - Prefix
前缀@Deprecated
public abstract java.lang.String getPlayerSuffix(java.lang.String world,
java.lang.String player)
getPlayerSuffix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerSuffix(String, OfflinePlayer) 替代.
Get players suffix
获取玩家后缀world - World name
世界名player - Player name
玩家名public java.lang.String getPlayerSuffix(java.lang.String world,
org.bukkit.OfflinePlayer player)
world - World name
世界名player - OfflinePlayer name
玩家@Deprecated
public java.lang.String getPlayerSuffix(org.bukkit.World world,
java.lang.String player)
getPlayerSuffix(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerSuffix(String, OfflinePlayer) 代替.
Get players suffix
获取玩家后缀world - World Object
世界对象player - Player name
玩家名public java.lang.String getPlayerSuffix(org.bukkit.entity.Player player)
player - Player Object
玩家对象@Deprecated
public abstract void setPlayerSuffix(java.lang.String world,
java.lang.String player,
java.lang.String suffix)
setPlayerSuffix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerSuffix(String, OfflinePlayer, String) 替代.
Set players suffix
获取玩家后缀world - World name
世界名player - Player name
玩家名suffix - Suffix
后缀public void setPlayerSuffix(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String suffix)
world - World name
世界名player - OfflinePlayersuffix - Suffix
后缀@Deprecated
public void setPlayerSuffix(org.bukkit.World world,
java.lang.String player,
java.lang.String suffix)
setPlayerSuffix(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerSuffix(String, OfflinePlayer, String) 替代.
Set players suffix
获取玩家后缀world - World Object
世界对象player - Player name
玩家名suffix - Suffix
后缀public void setPlayerSuffix(org.bukkit.entity.Player player,
java.lang.String suffix)
player - Player Object
玩家对象suffix - Suffix
后缀public abstract java.lang.String getGroupPrefix(java.lang.String world,
java.lang.String group)
world - World name
世界名group - Group name
组名public java.lang.String getGroupPrefix(org.bukkit.World world,
java.lang.String group)
world - World Object
世界对象group - Group name
组名public abstract void setGroupPrefix(java.lang.String world,
java.lang.String group,
java.lang.String prefix)
world - World name
世界名group - Group name
组名prefix - Prefix
前缀public void setGroupPrefix(org.bukkit.World world,
java.lang.String group,
java.lang.String prefix)
world - World Object
世界对象group - Group name
组名prefix - Prefix
前缀public abstract java.lang.String getGroupSuffix(java.lang.String world,
java.lang.String group)
world - World name
世界名group - Group name
组名public java.lang.String getGroupSuffix(org.bukkit.World world,
java.lang.String group)
world - World Object
世界对象group - Group name
组名public abstract void setGroupSuffix(java.lang.String world,
java.lang.String group,
java.lang.String suffix)
world - World name
世界名group - Group name
组名suffix - Suffix
后缀public void setGroupSuffix(org.bukkit.World world,
java.lang.String group,
java.lang.String suffix)
world - World Object
世界对象group - Group name
组名suffix - Suffix
后缀public int getPlayerInfoInteger(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
int defaultValue)
world - World name
世界名player - OfflinePlayer
玩家node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public abstract int getPlayerInfoInteger(java.lang.String world,
java.lang.String player,
java.lang.String node,
int defaultValue)
getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoInteger(String, OfflinePlayer, String, int) 替代
Get a players informational node (Integer) value
获取一个玩家的信息节点值(整数)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public int getPlayerInfoInteger(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
int defaultValue)
getPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoInteger(String, OfflinePlayer, String, int) 替代
Get a players informational node (Integer) value
获取一个玩家的信息节点值(整数)world - World Object
世界对象player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值public int getPlayerInfoInteger(org.bukkit.entity.Player player,
java.lang.String node,
int defaultValue)
player - Player Object
玩家对象node - Permission node
权限节点defaultValue - Default value
默认值public void setPlayerInfoInteger(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
int value)
world - World name
世界名player - OfflinePlayer
玩家node - Permission nodevalue - Value to set@Deprecated
public abstract void setPlayerInfoInteger(java.lang.String world,
java.lang.String player,
java.lang.String node,
int value)
setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoInteger(String, OfflinePlayer, String, int) 替代.
Set a players informational node (Integer) value
设置一个玩家的信息节点值(整数)world - World name
世界名player - Player name
玩家名node - Permission nodevalue - Value to set@Deprecated
public void setPlayerInfoInteger(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
int value)
setPlayerInfoInteger(String, OfflinePlayer, String, int) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoInteger(String, OfflinePlayer, String, int) 替代.
Set a players informational node (Integer) value
设置一个玩家的信息节点值(整数)world - World Object
世界对象player - Player name
玩家名node - Permission nodevalue - Value to setpublic void setPlayerInfoInteger(org.bukkit.entity.Player player,
java.lang.String node,
int value)
player - Player Object
玩家对象node - Permission nodevalue - Value to setpublic abstract int getGroupInfoInteger(java.lang.String world,
java.lang.String group,
java.lang.String node,
int defaultValue)
world - World name
世界名group - Group name
组名node - Permission nodedefaultValue - Default valuepublic int getGroupInfoInteger(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
int defaultValue)
world - World Object
世界对象group - Group name
组名node - Permission node
权限节点defaultValue - Default value
默认值public abstract void setGroupInfoInteger(java.lang.String world,
java.lang.String group,
java.lang.String node,
int value)
world - World name
世界名group - Group name
组名node - Permission node
权限节点value - Value to set
需要设置的值public void setGroupInfoInteger(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
int value)
world - World Object
世界对象group - Group name
组名node - Permission node
权限节点value - Value to set
需要设置的值public double getPlayerInfoDouble(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
double defaultValue)
world - World name
世界名player - OfflinePlayer
玩家node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public abstract double getPlayerInfoDouble(java.lang.String world,
java.lang.String player,
java.lang.String node,
double defaultValue)
getPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoDouble(String, OfflinePlayer, String, double) 替代.
Get a players informational node (Double) value
获取一个玩家的信息节点值(双浮点数)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public double getPlayerInfoDouble(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
double defaultValue)
getPlayerInfoDouble(String, OfflinePlayer, String, double) instead
从 VaultAPI 1.4 起使用 {getPlayerInfoDouble(String, OfflinePlayer, String, double) 替代.
Get a players informational node (Double) value
获取一个玩家的信息节点值(双浮点数)world - World Object
世界对象player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值public double getPlayerInfoDouble(org.bukkit.entity.Player player,
java.lang.String node,
double defaultValue)
player - Player Object
玩家对象node - Permission node
权限节点defaultValue - Default value
默认值public void setPlayerInfoDouble(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
double value)
world - World name
世界名player - OfflinePlayer
玩家node - Permission node
权限节点value - Value to set
需要设置的值@Deprecated
public abstract void setPlayerInfoDouble(java.lang.String world,
java.lang.String player,
java.lang.String node,
double value)
setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoDouble(String, OfflinePlayer, String, double) 替代
Set a players informational node (Double) value
设置一个玩家的信息节点值(双浮点数)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点value - Value to set
需要设置的值@Deprecated
public void setPlayerInfoDouble(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
double value)
setPlayerInfoDouble(String, OfflinePlayer, String, double) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoDouble(String, OfflinePlayer, String, double) 替代.
Set a players informational node (Double) value
设置一个玩家的信息节点值(双浮点数)world - World Object
世界对象player - Player name
玩家名node - Permission node
权限节点value - Value to set
需要设置的值public void setPlayerInfoDouble(org.bukkit.entity.Player player,
java.lang.String node,
double value)
player - Player Object
玩家对象node - Permission node
权限节点value - Value to set
需要设置的值public abstract double getGroupInfoDouble(java.lang.String world,
java.lang.String group,
java.lang.String node,
double defaultValue)
world - World name
世界名group - Group name
组名node - Permission node
权限节点defaultValue - Default value
默认值public double getGroupInfoDouble(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
double defaultValue)
world - World Object
世界对象group - Group name
组名node - Permission node
权限节点defaultValue - Default value
默认值public abstract void setGroupInfoDouble(java.lang.String world,
java.lang.String group,
java.lang.String node,
double value)
world - World name
世界名group - Group name
组名node - Permission node
权限节点value - Value to set
需要设置的值public void setGroupInfoDouble(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
double value)
world - World Object
世界对象group - Group name
组名node - Permission node
权限节点value - Value to set
需要设置的值public boolean getPlayerInfoBoolean(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
boolean defaultValue)
world - World name
世界名player - OfflinePlayer
玩家node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public abstract boolean getPlayerInfoBoolean(java.lang.String world,
java.lang.String player,
java.lang.String node,
boolean defaultValue)
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代
Get a players informational node (Boolean) value
获取一个玩家的信息节点值(布尔值)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public boolean getPlayerInfoBoolean(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
boolean defaultValue)
getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代.
Get a players informational node (Boolean) value
获取一个玩家的信息节点值(布尔值)world - World Object
世界对象player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值public boolean getPlayerInfoBoolean(org.bukkit.entity.Player player,
java.lang.String node,
boolean defaultValue)
player - Player Object
玩家对象node - Permission node
权限节点defaultValue - Default value
默认值public void setPlayerInfoBoolean(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
boolean value)
world - World name
世界名player - OfflinePlayer
玩家node - Permission node
权限节点value - Value to set
需要设置的值@Deprecated
public abstract void setPlayerInfoBoolean(java.lang.String world,
java.lang.String player,
java.lang.String node,
boolean value)
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点value - Value to set
需要设置的值@Deprecated
public void setPlayerInfoBoolean(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
boolean value)
setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoBoolean(String, OfflinePlayer, String, boolean) 替代
Set a players informational node (Boolean) value
设置一个玩家的信息节点值(布尔值)world - World Object
世界对象player - Player name
玩家名node - Permission node
权限节点value - Value to set
需要设置的值public void setPlayerInfoBoolean(org.bukkit.entity.Player player,
java.lang.String node,
boolean value)
player - Player Object
玩家对象node - Permission node
权限节点value - Value to set
需要设置的值public abstract boolean getGroupInfoBoolean(java.lang.String world,
java.lang.String group,
java.lang.String node,
boolean defaultValue)
world - Name of World
世界名group - Name of Group
组名node - Permission node
权限节点defaultValue - Default value
默认值public boolean getGroupInfoBoolean(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
boolean defaultValue)
world - World Object
世界对象group - Group name
组名node - Permission node
权限节点defaultValue - Default value
默认值public abstract void setGroupInfoBoolean(java.lang.String world,
java.lang.String group,
java.lang.String node,
boolean value)
world - World name
世界名group - Group namenode - Permission nodevalue - Value to setpublic void setGroupInfoBoolean(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
boolean value)
world - World Object
世界对象group - Group namenode - Permission nodevalue - Value to setpublic java.lang.String getPlayerInfoString(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
java.lang.String defaultValue)
world - World name
世界名player - OfflinePlayer
玩家node - Permission nodedefaultValue - Default value@Deprecated
public abstract java.lang.String getPlayerInfoString(java.lang.String world,
java.lang.String player,
java.lang.String node,
java.lang.String defaultValue)
getPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoString(String, OfflinePlayer, String, String) 替代
Get a players informational node (String) value
获取玩家信息节点值(字符串)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值@Deprecated
public java.lang.String getPlayerInfoString(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
java.lang.String defaultValue)
getPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {getPlayerInfoString(String, OfflinePlayer, String, String) 替代
Get a players informational node (String) value
获取玩家信息节点值(字符串)world - World Object
世界对象player - Player name
玩家名node - Permission node
权限节点defaultValue - Default value
默认值public java.lang.String getPlayerInfoString(org.bukkit.entity.Player player,
java.lang.String node,
java.lang.String defaultValue)
player - Player Object
玩家对象node - Permission node
权限节点defaultValue - Default value
默认值public void setPlayerInfoString(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String node,
java.lang.String value)
world - World name
世界名player - OfflinePlayer
玩家node - Permission node
权限节点value - Value to set
需要设置的值@Deprecated
public abstract void setPlayerInfoString(java.lang.String world,
java.lang.String player,
java.lang.String node,
java.lang.String value)
setPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoString(String, OfflinePlayer, String, String) 替代
Set a players informational node (String) value
设置玩家信息节点值(字符串)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点value - Value to set
需要设置的值@Deprecated
public void setPlayerInfoString(org.bukkit.World world,
java.lang.String player,
java.lang.String node,
java.lang.String value)
setPlayerInfoString(String, OfflinePlayer, String, String) instead.
从 VaultAPI 1.4 起使用 {setPlayerInfoString(String, OfflinePlayer, String, String) 替代
Set a players informational node (String) value
设置玩家信息节点值(字符串)world - World name
世界名player - Player name
玩家名node - Permission node
权限节点value - Value to set
需要设置的值public void setPlayerInfoString(org.bukkit.entity.Player player,
java.lang.String node,
java.lang.String value)
player - Player Object
玩家对象node - Permission node
权限节点value - Value to set
需要设置的值public abstract java.lang.String getGroupInfoString(java.lang.String world,
java.lang.String group,
java.lang.String node,
java.lang.String defaultValue)
world - Name of World
世界名group - Name of Group
组名node - Permission node
权限节点defaultValue - Default value
默认值public java.lang.String getGroupInfoString(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
java.lang.String defaultValue)
world - World Object
世界对象group - Group name
组名node - Permission node
权限节点defaultValue - Default value
默认值public abstract void setGroupInfoString(java.lang.String world,
java.lang.String group,
java.lang.String node,
java.lang.String value)
world - World name
世界名group - Group name
组名node - Permission node
权限节点value - Value to set
需要设置的值public void setGroupInfoString(org.bukkit.World world,
java.lang.String group,
java.lang.String node,
java.lang.String value)
world - World name
世界名group - Group name
组名node - Permission node
权限节点value - Value to set
需要设置的值public boolean playerInGroup(java.lang.String world,
org.bukkit.OfflinePlayer player,
java.lang.String group)
world - World name
世界名player - OfflinePlayer
玩家group - Group name
组名@Deprecated
public boolean playerInGroup(java.lang.String world,
java.lang.String player,
java.lang.String group)
playerInGroup(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {playerInGroup(String, OfflinePlayer, String) 替代
Check if player is member of a group.
检查玩家是否在一个组内world - World name
世界名player - Player name
玩家名group - Group name
组名@Deprecated
public boolean playerInGroup(org.bukkit.World world,
java.lang.String player,
java.lang.String group)
playerInGroup(String, OfflinePlayer, String) instead.
从 VaultAPI 1.4 起使用 {playerInGroup(String, OfflinePlayer, String) 替代
Check if player is member of a group.
检查玩家是否在一个组内world - World Object
世界对象player - Player name
玩家名group - Group name
组名public boolean playerInGroup(org.bukkit.entity.Player player,
java.lang.String group)
player - Player Object
玩家对象group - Group name
组名public java.lang.String[] getPlayerGroups(java.lang.String world,
org.bukkit.OfflinePlayer player)
world - World name
世界名player - OfflinePlayer
玩家@Deprecated
public java.lang.String[] getPlayerGroups(java.lang.String world,
java.lang.String player)
getPlayerGroups(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerGroups(String, OfflinePlayer) 替代
Gets the list of groups that this player has
获取一个玩家所在组的列表world - World name
世界名player - Player name
玩家名@Deprecated
public java.lang.String[] getPlayerGroups(org.bukkit.World world,
java.lang.String player)
getPlayerGroups(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPlayerGroups(String, OfflinePlayer) 替代
Gets the list of groups that this player has
获取一个玩家所在组的列表world - World Object
世界对象player - Player name
玩家名public java.lang.String[] getPlayerGroups(org.bukkit.entity.Player player)
player - Player Object
玩家对象public java.lang.String getPrimaryGroup(java.lang.String world,
org.bukkit.OfflinePlayer player)
world - World name
世界名player - OfflinePlayer
玩家@Deprecated
public java.lang.String getPrimaryGroup(java.lang.String world,
java.lang.String player)
getPrimaryGroup(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPrimaryGroup(String, OfflinePlayer) 替代
Gets players primary group
获取玩家的主组world - World name
世界名player - Player name
玩家名@Deprecated
public java.lang.String getPrimaryGroup(org.bukkit.World world,
java.lang.String player)
getPrimaryGroup(String, OfflinePlayer) instead.
从 VaultAPI 1.4 起使用 {getPrimaryGroup(String, OfflinePlayer) 替代
Gets players primary group
获取玩家的主组world - World Object
世界对象player - Player name
玩家名public java.lang.String getPrimaryGroup(org.bukkit.entity.Player player)
player - Player Object
玩家对象public java.lang.String[] getGroups()